#srtuc 104 run rabbit run
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drawnaghht · 1 year ago
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hmmm one thing I really like in SR, is how most of the body types we see are fairly stumpy/strong or just overall, don't feel fragile (since they're based on animals moreso than humans, I suppose that must be the influence there)
The only characters who we could even call "skinny", are Usagi himself, and then the Shogun, lord Kogane (who is short under that outfit of his). Both their body-shapes are still different (Yuichi's triangle shapes VS Kogane's bell-shape) but are also more-or-less closer to that stick-figure shape we don't see in the other characters
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usagi and kogane
vs the other cast
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since it's primarily a more "action anthro" or "funny animals" show, but also 3D, it's sorta nice to see this change of pace compared to other modern cartoons where the girl or women characters are always skinnier or less bulky, even if they do action, or often even male characters will be the same height/similar body type and there's not as much variety in the cast. But here they're all different animals so it's a nice excuse to add more variety according to character and inspirations heh. Now, with Chizu and and Kitsune, they might not be very bulky, but they are at least the bare minimum of "very ordinary-looking body types) and also different heights from each other. With Gen and Toshiko on the other hand, even if it's a cost-saving method to keep the budget for the heavier/costlier and more necessary scenes, I like that Toshiko is allowed to basically, be just a person but in a way that's realistic for this world, so she's still the same build as Gen and the rest of her family, with the only difference being that she wears ear-rings as a show of character.
also, like I'd said b4 in an older post, I appreciate they didn't do the "boobs on animals" design choice either (all the female cast, but especially characters like Chizu or Toshiko) cuz well, it's not a game or something hyper-realistic, but also, seems like the visdev crew was really smart and aware abt this sorta stuff. So with the exception of Lady Fuwa, the rest of the female cast do not really have detailing or design aspects that would make them seem close to cartoons or 3D games that do add more visible chests to their anthro characters (like, for whatever reason, it could be anything). just a nice change of pace.
tho I guess like, it *is* aimed at kids, so the designers were aware of some of this stuff probably and steered the designs into something easy-to-draw (I'm thinking of visdev and storyboards) as well as model and animate.
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